Street Fighter 6 Rank Distribution in September 2024 and percentage of players

Street Fighter 6 Rank Distribution in September 2024 and percentage of players

The rank distribution and percentage of players in Street Fighter 5 & 6 in September 2024. Data on all platforms from Capcom Fighters Network. Find out the true value of your rank.

Source of the data

The rank distribution is based on the official data available on the Capcom Fighters Network (CFN). Using this website you can check out leaderboards, statistics on each character, and even info on other players, such as their latest recorded ranked game.

  • All platforms are included.

  • For Street Fighter 6, I decided to use only data from active accounts. Considering the typically high number of inactive players, I believe this is the most effective method to determine an accurate rank distribution.

  • For Street Fighter 5, the entire player base is considered, which includes also players that are currently inactive, and those who played a few ranked games and didn’t progress further.

  • The data won’t be updated monthly, but only once or twice per year, so you might find fresher data in a few months.

  • Credit to taintedeternity who gathered the data of SF6 in September 2024 using CFNScrape on GitHub, Xjph for the data from early 2024, and to LimitlessCSGOTV who got the data of SF5.

More rank distributions:


Street Fighter 6 Rank distribution

September 2024

Data from the last 90 days.

Street Fighter 6 rank distribution 2024

The table below shows the number and percentage of players at each rank, and the top percentage. For example, as a Silver 1 you are in the top 81.07% of the player base.

The table is responsive and sortable. If you are using a phone, press on the grey bar to swipe and sort it.

Rank Players % of total Top %
Rookie 1 12160 1.26% 100%
Rookie 2 5077 0.52% 98.74%
Rookie 3 5561 0.57% 98.22%
Rookie 4 4579 0.47% 97.65%
Rookie 5 4639 0.48% 97.17%
Iron 1 24297 2.51% 96.70%
Iron 2 13274 1.37% 94.19%
Iron 3 14526 1.50% 92.82%
Iron 4 13293 1.37% 91.32%
Iron 5 8332 0.86% 89.95%
Bronze 1 22305 2.30% 89.09%
Bronze 2 14912 1.54% 86.78%
Bronze 3 16829 1.74% 85.25%
Bronze 4 15233 1.57% 83.51%
Bronze 5 8416 0.87% 81.94%
Silver 1 39917 4.12% 81.07%
Silver 2 26749 2.76% 76.95%
Silver 3 25796 2.66% 74.19%
Silver 4 21862 2.26% 71.52%
Silver 5 11417 1.18% 69.27%
Gold 1 36335 3.75% 68.09%
Gold 2 21852 2.26% 64.34%
Gold 3 15144 1.59% 62.08%
Gold 4 14450 1.49% 60.52%
Gold 5 21453 2.21% 59.03%
Platinum 1 83264 8.59% 56.81%
Platinum 2 47161 4.87% 48.22%
Platinum 3 39891 4.12% 43.35%
Platinum 4 32515 3.36% 39.24%
Platinum 5 29723 3.07% 35.88%
Diamond 1 48844 5.04% 32.81%
Diamond 2 32577 3.36% 27.77%
Diamond 3 27328 2.82% 24.41%
Diamond 4 21433 2.21% 21.59%
Diamond 5 11830 1.22% 19.38%
Unrated 63476 6.55% 18.15%
Master 1 (<1000 MR) 295 0.03% 11.60%
Master 2 (1100-1199 MR) 1513 0.16% 11.57%
Master 3 (1200-1299 MR) 5765 0.60% 11.42%
Master 4 (1300-1399 MR) 14251 1.47% 10.82%
Master 5 (1400-1499 MR) 33862 3.50% 9.35%
Master 6 (1500-1599 MR) 34023 3.51% 5.86%
Master 7 (1600-1699 MR) 12495 1.29% 2.34%
Master 8 (1700-1799 MR) 5965 0.62% 1.05%
Master 9 (1800-1899 MR) 2628 0.27% 0.44%
Master 10 (1900-1999 MR) 993 0.10% 0.17%
Master 11 (2000+ MR) 623 0.06% 0.06%

A summary of the data

  • Rookie to Gold is seen as a beginner’s zone for players who are still learning the game.

  • New players can play and rank up with less anxiety thanks to the demotion protection, and the win streak bonus is designed to allow experienced players to quickly advance to their true rank.

  • The average player is ranked at Platinum 1/2, which is also the most populated rank besides Master.

  • At Platinum, some players lose motivation to rank up as the win streak no longer works, while others start chilling to avoid the risk of moving down to Gold, since the protection against demotion is disabled as well.

  • The reason for the high player count at Master is that once reached, players cannot rank down to Diamond 5. This motivates the best players to push until they achieve this rank.

Rank divisions thresholds in SF6

Below, all the ranks in Street Fighter 6 and the League Points required to reach them.

  • Rookie 1: 0

  • Rookie 2: 200

  • Rookie 3: 400

  • Rookie 4: 600

  • Rookie 5: 800

  • Iron 1: 1,000

  • Iron 2: 1,400

  • Iron 3: 1,800

  • Iron 4: 2,200

  • Iron 5: 2,600

  • Bronze 1: 3,000

  • Bronze 2: 3,400

  • Bronze 3: 3,800

  • Bronze 4: 4,200

  • Bronze 5: 4,600

  • Silver 1: 5,000

  • Silver 2: 5,800

  • Silver 3: 6,600

  • Silver 4: 7,400

  • Silver 5: 8,200

  • Gold 1: 9,000

  • Gold 2: 9,800

  • Gold 3: 10,600

  • Gold 4: 11,400

  • Gold 5: 12,200

  • Platinum 1: 13,000

  • Platinum 2: 14,200

  • Platinum 3: 15,400

  • Platinum 4: 16,600

  • Platinum 5: 17,800

  • Diamond 1: 19,000

  • Diamond 2: 20,200

  • Diamond 3: 21,400

  • Diamond 4: 22,600

  • Diamond 5: 23,800

  • Master: 25,000

Early 2024

The data is based on over half a million active accounts.

Street Fighter 6 rank distribution in 2024

The table below shows the number and percentage of players at each rank, and the top percentage. For example, as a Diamond 1 you are in the top 27.2% of the player base.

Rank Players % of total Top %
Rookie 1 5377 1.04% 100.00%
Rookie 2 2342 0.45% 98.96%
Rookie 3 2572 0.50% 98.50%
Rookie 4 2297 0.45% 98.00%
Rookie 5 2201 0.43% 97.56%
Iron 1 11411 2.22% 97.13%
Iron 2 6461 1.25% 94.91%
Iron 3 6828 1.33% 93.66%
Iron 4 6472 1.26% 92.33%
Iron 5 4098 0.80% 91.08%
Bronze 1 10593 2.06% 90.28%
Bronze 2 7307 1.42% 88.22%
Bronze 3 8039 1.56% 86.81%
Bronze 4 7467 1.45% 85.24%
Bronze 5 4164 0.81% 83.79%
Silver 1 19487 3.78% 82.99%
Silver 2 12588 2.44% 79.20%
Silver 3 13203 2.56% 76.76%
Silver 4 11470 2.23% 74.20%
Silver 5 6858 1.33% 71.97%
Gold 1 18919 3.67% 70.64%
Gold 2 12250 2.38% 66.96%
Gold 3 12144 2.36% 64.58%
Gold 4 12407 2.41% 62.23%
Gold 5 16397 3.18% 59.82%
Platinum 1 53921 10.47% 56.63%
Platinum 2 29052 5.64% 46.17%
Platinum 3 25651 4.98% 40.52%
Platinum 4 21879 4.25% 35.54%
Platinum 5 21082 4.09% 31.30%
Diamond 1 35821 6.95% 27.20%
Diamond 2 15022 2.92% 20.25%
Diamond 3 11326 2.20% 17.33%
Diamond 4 8490 1.65% 15.13%
Diamond 5 4021 0.78% 13.48%
Master 65427 12.70% 12.70%

A summary of the data

  • According to the data, the average Street Fighter V player is placed at Bronze and Super Bronze as these tiers start from the top 61% and 40% respectively. 

  • Just a tiny portion of the player base reached the top ranks. Platinum is equal to the top 5%, while Diamond and above is a very restricted group containing about 2% of the players.

In most games with a competitive ranked system, the distribution is a bell curve with 50% roughly in the middle, but in this case we find most of the players in the bottom 5-6 ranks. 

I believe this is partly caused by Capcom LP system and partly by the data source, as we consider also inactive players. Perhaps, the results would be slightly different if we could access only the data of the players who fought at least a ranked match in the past 30-40 days.

Rank divisions thresholds in SFV

Below, all the ranks in Street Fighter V and the League Points required to reach them.

  • Rookie​​​​​​: 0 LP

  • Bronze: 500 LP

  • Super Bronze: 1.000 LP

  • Ultra Bronze: 1.500 LP

  • Silver: 2.000 LP

  • Super Silver: 3.000 LP

  • Ultra Silver: 3.500 LP

  • Gold: 4.000 LP

  • Super Gold: 5.500 LP

  • Ultra Gold: 6.500 LP

  • Platinum: 7.500 LP

  • Super Platinum: 10.000 LP

  • Ultra Platinum: 12.000 LP

  • Diamond: 14.000 LP

  • Super Diamond: 20.000 LP

  • Ultra Diamond: 25.000 LP

  • Master: 30.000 LP

  • Grand Master: 35.000 LP

  • Ultimate Grand Master: 100.000 LP

  • Warlord: 300.000 LP

Note that you earn and lose points depending on the opponents’ rank - the LP difference has no influence.

Examples:

  • As a Super Gold, you win/lose a fixed number of points against another Super Gold, you earn a slightly larger amount by defeating an Ultra Gold, and you lose a bit more when beaten by a base Gold.

  • Diamond ranges from 14.000 to 19.999 LP. A freshly ranked base Diamond player with 14.000 LP will earn the same number of points by defeating a 15.000 or a 19.000 LP Diamond player.

Header image: Capcom

Vincenzo is an esports writer with ten years of experience. Former head editor for Natus Vincere, he has produced content for DreamHack, FACEIT, DOTAFire, 2P, and more. Follow him on Twitter and Facebook.