How to increase FPS in Battlefield V: video settings
The video options of Battlefield V can be optimized to increase your FPS and improve your gameplay.
On the web, you can find several configuration files to replace yours and boost the fps. Honestly, I don’t like this approach because I want to know exactly what I am changing, so I decided to review all the options in this article.
These adjustments are useful if you are struggling to reach an acceptable amount of fps as you are using a low-spec PC, but also if you have a monitor with a high refresh-rate as you bought it to gain an edge in a competitive shooter such as Battlefield V.
In-game settings
Launch Battlefield V, select Options on the menu, and open the Video tab. I will show you how to set up each setting for maximum performance.
Video
Basic Settings
Fullscreen Mode: Fullscreen.
Fullscreen is the best choice performance-wise, but you might prefer Borderless if you have a multi-monitor setup and you wish to move quickly on another display.
Note: you can switch from Fullscreen to Borderless by pressing Alt+Enter on the keyboard.
Fullscreen Resolution: use your native one.
Using your native resolution is desirable for a better view, but if you badly need a performance boost, decreasing the resolution will greatly improve your fps. 720p is usually a solid compromise between quality and performance.
Field of View: 75 to 90.
Vehicle 3P Field of View: 95.
ADS Field of View: Off.
I published an article about the best FoV in Battlefield V, containing the results of a survey and detailed explanations on each setting.
A wider field of view (FOV) increases your peripheral vision, but at the same time all the targets are smaller, and it can cause a fisheye effect. In any case, lower values will improve your performance.
Motion Blur: 0%.
ADS DOF Effects: Off.
Chromatic Aberration: Off.
Film Grain: Off.
Vignette: Off.
Lens Distortion: Off.
The settings above generate visual effects on your screen that influence negatively both your performance and gameplay, so I suggest disabling them.
Advanced
Performance Settings
DX12 Enabled: it depends on your PC.
Some players have a better framerate in DX11 and others in DX12, so you should test it on your own PC.
DXR Enabled: Off.
Nvidia DLSS: Off.
Resolution Scale: 100% or 90%.
I warmly recommend to not change this setting unless you really need more fps. Decreasing the value below 100% will grant more performance at the cost of blurred textures.
The visual effect at 90% is acceptable, and 75% is the minimum value you should consider. Generally, decrease the resolution first, and use the resolution scale as the last resort.
Framerate Limiter: your monitor refresh rate.
This is the fps cap. I suggest keeping it at the same value as your monitor refresh rate (60, 120, or 144Hz).
Note that unlocking the frame rate might cause overheating problems if your system isn’t cooled properly as the game will try to render as many frames as possible.
Future Frame Rendering: On.
Disabling Future Frame Rendering provides a better mouse input at the cost of a fps drop, so you should set it to Off only if you have already enough fps.
Future frame rendering OFF will test your system heavily - and esp the cpu to gpu power relation. With no respite from rendering 3 frames at a time, any bottleneck in cpu will show heavily when used. So only use this if input lag is more imp than fps, and your fps >90 or so.
— David Sirland - DICE Multiplayer Producer
Vertical Sync: Off.
GPU Memory Restriction: Off.
Quality Settings
Graphics Quality: Custom.
If you want to achieve as many frames as possibles, just put everything to Low.
I will suggest the best compromise between FPS and quality as some options have a very low performance impact.
Texture Quality: High.
This setting depends mostly on the VRAM available on your graphic card, so it barely affects your fps.
You can reduce Texture Quality further, but I suggest keeping it at High for a better viewing experience.
Texture Filtering: Low or Medium.
Effects Quality: Low or Medium.
There is almost no fps difference between Low and Medium.
Lighting Quality: Low.
Post Process Quality: Low.
If you are looking to gain extra fps without giving up on your graphic quality, start with the two settings above as they provide a great amount of fps.
Mesh Quality: Low or High.
If you set Mesh Quality to Low, some objects (such as buildings, fortifications, trees, rocks, etc.) won’t render past a certain distance. This setting doesn’t influence player models.
I recommend High/Ultra to not ruin your game experience, but other players prefer Low as it is easier to spot enemies (in not-scoped view).
Terrain Quality: Medium.
Undergrowth Quality: Low.
This setting influences the amount of foliage, so putting it to Low helps against sneaky soldiers.
Antialiasing Post-Processing: TAA Low.
Ambient Occlusion: Off.
DXR Raytrace Reflections Quality: Low.
FX Amount: Low.
This is all. Apply the changes.